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Design — modelling › The design tree

The design tree

The design tree lists everything in the design. Open it from the menu at the upper left of Design while a design is open; the menu that shows the library when no design is open shows the tree when one is.

The Fixture plate design tree: its component, folders, Sketch1, Sketch2 and Body 1, with visibility controls
The Fixture plate design tree: its component, folders, Sketch1, Sketch2 and Body 1, with visibility controls

What is in it

The top row is the design's root component, named after the design. Under it, in order:

FolderHolds
OriginThe origin point O, the axes X, Y, Z and the planes XY, XZ, YZ
CanvasesPictures and imported files placed on sketch planes, and the originals of imported STEP and STL files
SketchesEvery sketch
ConstructionPlanes, Axes and Points you made
BodiesEvery solid or surface body

A component can hold child components, each with the same folders; see Components and assembly. Below a divider, Operations holds Manufacturing's tool runs and toolpaths, and Exports the programs you posted.

Showing and hiding

The eye on a row shows or hides it: a folder, a sketch, a body, a plane, a canvas, an origin element or a child component. Hiding never deletes. The folder eye hides the whole folder while remembering which rows inside were already hidden.

Prime Motion hides some things for you: the bodies of the component while you sketch, and a sketch once a feature has used it. Their eyes bring them back.

Working with rows

  • Long-press a name to rename it in place.
  • Double-tap a sketch to edit it, a construction plane to edit it, or a canvas to open its properties.
  • + on a component adds a child component; + on Sketches starts a new sketch.
  • ⋮ opens the row's menu:
RowMenu
BodyExport… (see Exporting bodies), Delete
SketchEdit, Duplicate, Unrestricted / Locked / Frozen, Redefine Sketch Plane, Delete
Construction planeEdit, Delete
Imported STEP or STL originalRe-derive…, Edit, Delete
CanvasEdit, Delete
Axis, point, child componentDelete
Tool run, operationEdit, Simulate, Regenerate, Delete; see Manufacturing

Locked and Frozen sketches

  • Unrestricted — the normal state.
  • Locked — your edits are refused, so a finished sketch is not changed by accident. A lock badge marks it.
  • Frozen — its shape cannot change at all, even through a parameter. A snowflake badge marks it.

When a reference breaks

If a sketch sat on a face that no longer exists, because an earlier feature changed, its menu offers Repair face reference (pick the replacement face) and Re-home to XY (move the sketch to the XY plane). A body whose feature lost its face reference offers Repair face reference too.

Deleting safely

Delete asks first, and says exactly what goes with it: This will remove "Sketch 2" and 1 features, 1 solid bodies. Deleting something that others depend on removes them too, so read the count. Cancel keeps everything.

The delete confirmation for a sketch that a feature depends on
The delete confirmation for a sketch that a feature depends on

Most deletes say You can undo this.; Undo brings everything back. Deleting an export says This cannot be undone.

Still stuck? Contact support or email support@primemotioncnc.com.